Creating an Ownable Gaming and Esports Platform

Chipotle wanted to reach a younger, diverse, and ‘always-on’ gaming and esports audience. To achieve this we developed a strategy designed to authenticate the brand with this audience through an ownable platform and positioning within the space. The platform was called the Chipotle Challengers Series, a quarterly competition, featuring celebrities, athletes, influencers and creators competing against each other in the biggest titles in gaming.

In addition, there was a massive consumer tournament where everyday gamers could play their way in to the star-studded competition through a qualifying round. Each competition then culminated in a Grand Finale.

Chipotle Challenger Series / Season 1

1733

qualifier teams
(2 consumers per team)

268K+

Peak concurrent
viewers on Twitch

200K+

Average concurrent
viewers on Twitch

55.5MM

minutes watched

80MM

earned impressions

85%

of Top 20 COD
Channels participated

Chipotle Challenger Series / Season 2

2052

qualifier teams
(4 consumers per team))

220K+

Peak concurrent
viewers on Twitch

177K+

Average concurrent
viewers on Twitch

38MM

minutes watched

126MM

earned impressions

80%

of Top 10 COD
Channels participated

62%

share of voice of
Call of Duty
on Twitch
during the tournament